中文名: Maya表面材料制作教程
英文名: DOVER STUDIOS MAYA: Surface Materials
資源格式: 光盤鏡像
發行時間: 2007年
地區: 美國
對白語言: 英語
簡介:
作者講述了反射金屬、玻璃材質、環境貼圖的制作方法。
本教程為動畫師、視覺效果藝術家和游戲開發人員提供了一個 Maya 中表面材料的制作方法。主題包括:探討常見材料屬性,明暗處理模式,鏡面聚焦,凹凸紋理貼圖映射,三維投影,交互式真彩渲染和射線追蹤。
This DVD provides an introduction to surface materials in Maya for animators, visual effects artists, and game developers. Visual effects artists, Andrew Hazelden & Russell Hazelden, share countless tips and techniques that will help you create realistic surface materials.
Maya: Surface Materials begins with an overview of the many render nodes available in the Hypershade. Essential topics include: exploring common material attributes, shading models, specular highlights, bump mapping, texture mapping, 3D projections, IPR rendering and raytracing.
The disc shows in detail the methods used to render reflective metallic and glass surfaces, and discusses photographic techniques used to create environment maps.
No steps are left out and every detail is explained with easy to follow step-by-step instructions.
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