資源簡介
由3dtotal 公司出品的3dtotal Gothic Church 3DS Max , ZBrush & Photoshop高級教程。這是一套創建哥特式教堂的綜合性教程,使用了包括3dsmax、zbrush、photoshop在內的多種軟件。在光盤鏡像內包括電子書一份(PDF,3dsmax部分教程),場景文件(OBJ格式),材質貼圖以及ZBrush的視頻教程(無3dsmax的)
Original scene: Richard Tilbury
Tutorial by: Luciano Iurino (3ds Max) and Jesse Sandifier (ZBrush)
Platform: 3ds Max, ZBrush & Photoshop
This 76-page eBook provides a detailed account of building, texturing and lighting the interior of a Gothic church based upon a concept painting. This series begins with the key principles and techniques used to model the environment before moving on to a chapter dedicated to creating a gargoyle in ZBrush – the focal point in the scene. Here the author starts by creating a rough body using ZSpheres and move through the numerous sculpting phases, modeling the details for each part of the character and highlighting the various brushes and tools used throughout. The final chapters cover texturing, lighting and rendering the scene, along with post-production in Photoshop and culminate in a stylish 3D version of the original concept.
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