《Maya 2011結合Photoshop建立低分辨率環境視頻教程》(Digital Tutors Creating Low Resolution Environments in Maya 2011 | |
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下載分級 | 教育资源 |
資源類別 | 學習教程 |
發布時間 | 2017/7/14 |
大 小 | - |
資源簡介
語言:英語
網址:http://www.digitaltutors.com/09/training.php?cid=5&pid=355
類別:教程
Digital Tutors 出品的時長5小時51分鐘視頻教學:Maya 2011與Photoshop建立低分辨率環境
本教學將通過學習建立與紋理一個廢棄科幻環境的過程。講述要建立一個廢棄科幻環境首先使用建模工具在各種環境下創建幾何體的過程,一旦幾何體形狀完成,將學習如何建立各部分的UV布局,能夠最大限度地減少所需紋理貼圖。最後,布局完成後在Photoshop中如何使用各種方法創建不同的紋理貼圖。使你能掌握3D模型和紋理的高效組合建立一個逼真的科幻環境。
翻譯轉自 xuehui@TLF
以下摘自官網介紹:
In this series of lessons, we'll go through the process of building
and texturing a disused sci-fi environment.
Creating believable environments comes from an efficient combination
of 3d models and textures. Depending on the purpose of the set, detail can
be created through the use of actual geometry, or we can add detail strictly
through texture maps. For this project, we'll build a disused sci-fi environment.
We'll start the process by building the geometry for the environment using
a variety of modeling tools. Once the geometry is completed, we'll create
uv layouts for the different pieces that will allow us to minimize
the number of texture maps needed. Once the UVs are complete,
we'll look at a number of ways we can create different textures in Photoshop.
Although you can follow along with the project, there will be a number of
opportunities for you to really customize your environment and once we're done,
you'll be able to apply what you've learned to your own work.
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