《Maya中Realflow渲染工具的應用視頻教程》(Digital Tutors Using the RealFlow RenderKit in Maya )[光盤鏡像] | |
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下載分級 | 教育资源 |
資源類別 | 學習教程 |
發布時間 | 2017/7/14 |
大 小 | - |
資源簡介
語言:英語
網址:http://www.digitaltutors.com/09/training.php?cid=31&pid=407
類別:教程
Digital Tutors 出品的時長1小時43分鐘視頻教學:Maya中Realflow渲染工具的應用。
Realflow渲染工具是一個非常強大的工具集,能夠在主流3D軟件中直接演算realflow粒子數據。而且還能控制其粒子大小和形狀,增加或減少其粒子數,屏蔽原始粒子的重要數據。本教程學習如何將RealFlow粒子演算為體積雲和如何導入Realflow的置換貼圖(Displacement Map)順序至maya中演算。
以下轉自官網介紹
In this series of lessons, we will learn how the RealFlow RenderKit can be used inside of Maya.
The RealFlow RenderKit is an extremely powerful set of tools for rendering RealFlow particle data directly within our primary 3D application. With the RealFlow RenderKit, we have the ability to control the size and shape of our rendered particles, we can increase or decrease the number of particles that are rendered, and we can also shade our particles based on RealFlow magnitude data. Using the RealFlow RenderKit, we can also generate meshes around our particles at render time, eliminating the need to mesh our particles inside of RealFlow. During this course, we will also discuss how RealFlow particles can be rendered as volumetric clouds, as well as learning how to import RealFlow displacement map sequences into maya for Rendering.
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