《探索Maya 2011動畫原理教程:姿勢和直行》(Exploring Animation Principles in Maya 2011: Pose to Pose and Straight Ahe | |
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下載分級 | 教育资源 |
資源類別 | 學習教程 |
發布時間 | 2017/7/14 |
大 小 | - |
資源簡介
Digital Tutors最新出品的Maya 2011動畫原理視頻教程:Exploring Animation Principles in Maya 2011: Pose to Pose and Straight Ahead
教程時長:1小時13分鐘 共8個小節教學
教程使用的軟件:Maya 2010或更高版本
教學光盤內提供有工程文件
官網鏈接:http://www.digitaltutors.com/09/training.php?cid=5&pid=410
內容介紹
在該系列教程中. 我們將學習有關姿勢和直行動畫原理.
本課程將深入的學習Maya中姿態姿和直行動畫原理。本課程的目標是,不僅要學習兩者間差異姿姿和直行動畫的方法,也讓你學習彌合這兩種方法共同的優點。我們還要尋找有姿姿動畫來比我們過去所用的不同的技術。這樣你可以發現哪些工作流程更適合你。到本課程結束後,你將有一個直行位姿和堅定的姿態理解,使您的動畫技巧集可以擴大因為您使用的原則,以粗糙的和完善你的工作。
In this collection of lessons we will learn about the Animation Principle of Pose to Pose and Straight Ahead.
This course will delve in the animation principle of Pose to Pose and Straight Ahead in Maya. The goal of this course is to, not only learn the differences between both Pose to Pose and the Straight Ahead approach of animation, but is also for you to learn the advantages of bridging the two methods together. We'll even look a different technique for animating with Pose to Pose than we've used in the past. That way you can find which workflow is more suitable for you. By the end of this course, you'll have a firm understanding of Pose to Pose and Straight Ahead, so that your animation skill-set can be expanded as you use this principle to rough-in and refine your work.
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