"《Digital Tutors 3DSMax建模教程之硬表面曲率建模(更新項目文件)》(Digital Tutors Modeling Hard Surface Curvature in 3ds Max)2010[光盤鏡像]"介紹
中文名: Digital Tutors 3DSMax建模教程之硬表面曲率建模(更新項目文件)
英文名: Digital Tutors Modeling Hard Surface Curvature in 3ds Max
資源格式: 光盤鏡像
版本: 2010
發行日期: 2010年
地區: 美國
對白語言: 英語
簡介:
Digital Tutors 公司新出的3DSMax建模教程,內容不算很高深,通過一個頭盔模型的創建,講解3DSMax2010的建模,比較適合初學者學習。
Runtime:1 hrs. 12 min. 時長1小時12分
Software:3ds Max 2010 and up 軟件3ds Max 2010 或更高
Release Date:08/04/2009 發行時間
In this course we will use the Graphite modeling tools to build a football helmet in 3ds Max.
在這個課程我們將在3ds Max使用Graphite建模工具來建立一個足球頭盔.
A big challenge when building hard surface models that have curves and contours is adding resolution without introducing unwanted changes in the shape. The Graphite Modeling toolset has a number of tools we can use to solve this problem. In this course we will explore the use of these tools by building a football helmet. We'll be able to quickly create and modify hard surface geometry using tools like Set Flow and Flow Connect that will maintain the curvature of the mesh. Upon completion, you'll have a better understanding of some of the modeling tools in 3ds max and how you can put those tools to use in creating well shaped geometry with clean topology for your own projects.
Lesson Outline (8 lessons)課程大綱:8課程
1. Introduction and Project Overview簡介和項目概述
2. Modeling the base of the helmet 建立頭盔基模
3. Detailing the helmet base細化頭盔基模
4. Adding the helmet pads 添加頭盔墊
5. Building a facemask 建立一個面罩
6. Adding the connectors and snaps添加連接器和揿鈕
7. Building the chinstrap base建立頭巾基模
8. Finishing the chinstrap 最終完成頭巾