資料介紹
相關專題學習資料:
安裝方式:
VrayBridge folder from the archive VrayBridge_1.2.0_R115_Win put in C: / Program Files / CINEMA 4D R11.5 / plugins. The license file and C: / Program Files / CINEMA 4D R11.5 / and all ...
Render settings: the first paragraph General - in Render Engine vyberaesh VrayBridge, will configure Vireo. In the menu plug-ins and tags will vray
Vray for Cinema4D
LaubLab正式發布基於Chaosgroup公司的3dsMax渲染插件Vray 1.5引擎的3D渲染工具VRAY for C4D,它可以使用所有可利用的CPU資源,也可以利用一個序列號就能使用無限個Cinema4d 網絡客戶端節點一起渲染。此工具的特點是完全支持動畫渲染和靜幀渲染、支持抗鋸齒、物理天光、物理相機、多通道支持、彩色貼圖、低內存消耗細部渲染。
VRAYforC4D的開發機構聲明:本工具基於Chaosgroup公司高端渲染系統——Vray 1.5 而開發。Stefan Laub與著名的cinema4d插件程序員Renato Tarabella合作,建立了C4D和Vray之間的關聯,同時也有益於Maxon和Chaosgroup的進一步合作。
更新:
增加了Vray 的多通道渲染
增加了Vray的相機標簽
增加全局選項中的材質配置
增加相機剪輯面板
增加相機幾何剪輯
在彩色貼圖中增加分級參數配置
增加光源旋轉功能
增加環境UV偏移
增加鏡面異向紋理
在貼印渲染信息中增加了一些選項
解決發光貼圖中的一些距離BUG
修正過濾器打開/關閉bug
修正光源光子放射問題
修正Cinema 4D R10.5的VrayBridg面板縮放BUG
改變彩色貼圖命名
改變一些默認值
引用
V-Ray has single-handedly changed the face of Architectural Visualization. Neoscape has been using it in production since its very first release, and we continue to use it in all of our work. It is full of relevant and robust features, while remaining speedy and easy to use. I can not imagine working without it.
Please be aware that every features is subject to change without prior notice.
Core architecture
• Multi-platform object-oriented API
• Fully multithreaded core
• Unified sampling system based on Schlick sampling
• Distributed rendering
• Efficient shading system specifically optimized for ray-tracing
• Modular architecture - many components of the system can be replaced with custom ones
Geometry
• Efficient geometry handling
• True instance rendering
• On-demand dynamic geometry creation
• On-demand geometry loading from disk files
• Displacement mapping
• Catmull-Clark and Loop subdivision surfaces
• Extensible with custom geometric primitives through the V-Ray SDK
Image sampling
• Three different image sampling methods
• Full-scene antialiasing
• Progressive path tracing
• Support for additional render elements (diffuse, reflection, GI etc)
• Advanced color (tone) mapping controls
• Extensible with custom image samplers through the V-Ray SDK
Illumination
• Physically accurate full global illumination solutions
• Different GI algorithms: path tracing, irradiance cache, photon maps, light cache
• Reusable GI solutions for accelerated rendering of walk-through animations and animations with dynamic objects
• Physically accurate area lights
• Efficient illumination from HDR environments
• Procedural sun & sky models
• Extensible with custom lights through the V-Ray SDK
• IES photometric lights
Shaders
• Physically plausible materials
• Blurry reflections/refractions
• Accurate hilights
• Sub-surface scattering
• Support for efficient material layering
• Extensible with custom shaders through the V-Ray SDK
Camera effects
• Depth-of-field with bokeh effects
• Accurate motion blur
• Physical camera model
• Extensible with custom cameras through the V-Ray SDK
Extras
• Toon effect
• Fur generator/raytracer
• Extended matte/shadow capabilities
• Support for Render-to-Texture mode of 3ds Max
• VRaySphereFade to isolate only specific portions of the scene for compositing
Frame buffer
V-Ray specific frame buffer with integrated color corrections and display of multiple rendering elements
Direct rendering to disk for extremely large images, either as OpenEXR files or as .vrimg files
Install Info:
VrayBridge folder from the archive VrayBridge_1.2.0_R115_Win put in C: / Program Files / CINEMA 4D R11.5 / plugins. The license file and C: / Program Files / CINEMA 4D R11.5 / and all ...
Render settings: the first paragraph General - in Render Engine vyberaesh VrayBridge, will configure Vireo. In the menu plug-ins and tags will vray